studio_geo_c.c 5.6 KB

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  1. /**
  2. ******************************************************************************
  3. * @file : studio_geo_c.h
  4. * @author : wangyingjie
  5. * @brief : 几何矢量类型 C 语言版
  6. * @attention : None
  7. * @date : 2025/5/10
  8. ******************************************************************************
  9. */
  10. #include "studio_geo_c.h"
  11. ////////////// 点 //////////////
  12. studio_point_c studio_point_init(double xx, double yy)
  13. {
  14. studio_point_c point = {xx, yy};
  15. return point;
  16. }
  17. bool studio_point_equal(const studio_point_c* p1, const studio_point_c* p2)
  18. {
  19. bool is_equal = fabs(p1->x - p2->x) <= AO_EPSILON && fabs(p1->y - p2->y) <= AO_EPSILON;
  20. return is_equal;
  21. }
  22. ////////////// 线 //////////////
  23. studio_line_c studio_line_c_init()
  24. {
  25. studio_line_c line;
  26. line.size = 0;
  27. line.capacity = 4;
  28. line.data = (studio_point_c*)malloc(line.capacity * sizeof(studio_point_c));
  29. return line; // 注意: 返回结构体副本 (需配合 C99 或更高标准)
  30. }
  31. void studio_line_c_destroy(studio_line_c* line)
  32. {
  33. if (line->data)
  34. {
  35. free(line->data);
  36. line->data = NULL;
  37. line->size = 0;
  38. line->capacity = 0;
  39. }
  40. }
  41. void studio_line_c_add_point(studio_line_c* line, studio_point_c point)
  42. {
  43. // 容量不足时扩容 (策略: 增加固定容量 10)
  44. if (line->size >= line->capacity)
  45. {
  46. line->capacity += 10;
  47. studio_point_c* new_data = (studio_point_c*)realloc(line->data, line->capacity * sizeof(studio_point_c));
  48. if (!new_data)
  49. {
  50. // 此处可添加错误处理 (例如: 终止程序或返回错误码)
  51. return;
  52. }
  53. line->data = new_data;
  54. }
  55. // 添加新元素
  56. line->data[line->size++] = point;
  57. }
  58. bool studio_line_c_remove_point(studio_line_c* line, unsigned int index)
  59. {
  60. if (index >= line->size)
  61. {
  62. return false; // 索引无效
  63. }
  64. // 将后续点前移
  65. for (unsigned int i = index; i < line->size - 1; i++)
  66. {
  67. line->data[i] = line->data[i + 1];
  68. }
  69. line->size--;
  70. // 缩小容量以节省内存
  71. if (line->capacity > 10 && line->size < line->capacity / 2)
  72. {
  73. unsigned int new_capacity = line->capacity / 2;
  74. studio_point_c* new_data = (studio_point_c*)realloc(line->data, new_capacity * sizeof(studio_point_c));
  75. if (new_data)
  76. {
  77. line->data = new_data;
  78. line->capacity = new_capacity;
  79. }
  80. }
  81. return true;
  82. }
  83. unsigned int studio_line_c_size(const studio_line_c* line)
  84. {
  85. return line->size;
  86. }
  87. studio_point_c studio_line_c_get_point(const studio_line_c* line, unsigned int index)
  88. {
  89. studio_point_c tmp;
  90. if (index < line->size)
  91. {
  92. tmp = line->data[index];
  93. return tmp;
  94. }
  95. return tmp; // 越界返回0,0点
  96. }
  97. bool studio_line_c_set_point(studio_line_c* line, unsigned int index, studio_point_c point)
  98. {
  99. bool status = false;
  100. if (index > line->size)
  101. {
  102. return status;
  103. }
  104. line->data[index] = point;
  105. status = true;
  106. return status;
  107. }
  108. ////////////// 矩形 //////////////
  109. studio_rect_c studio_rect_init(double l, double t, double r, double b)
  110. {
  111. studio_rect_c rect = {studio_point_init(l, t), studio_point_init(r, b)};
  112. return rect;
  113. }
  114. void studio_rect_correct(studio_rect_c* rect)
  115. {
  116. if (rect->left_top.x > rect->right_bottom.x)
  117. {
  118. double temp = rect->left_top.x;
  119. rect->left_top.x = rect->right_bottom.x;
  120. rect->right_bottom.x = temp;
  121. }
  122. if (rect->left_top.y < rect->right_bottom.y)
  123. {
  124. double temp = rect->left_top.y;
  125. rect->left_top.y = rect->right_bottom.y;
  126. rect->right_bottom.y = temp;
  127. }
  128. }
  129. bool studio_rect_intersect(const studio_rect_c* r1, const studio_rect_c* r2)
  130. {
  131. return !(r1->right_bottom.x < r2->left_top.x || r1->left_top.x > r2->right_bottom.x || r1->right_bottom.y > r2->
  132. left_top.y || r1->left_top.y < r2->right_bottom.y);
  133. }
  134. ////////////// 圆 //////////////
  135. studio_circle_c studio_circle_init(studio_point_c center, double radius)
  136. {
  137. studio_circle_c circle = {center, radius};
  138. return circle;
  139. }
  140. double studio_circle_area(const studio_circle_c* circle)
  141. {
  142. return AO_M_PI * circle->radius * circle->radius;
  143. }
  144. ////////////// 三角形 //////////////
  145. studio_triangle_c studio_triangle_init(studio_point_c a, studio_point_c b, studio_point_c c)
  146. {
  147. studio_triangle_c triangle = {a, b, c};
  148. return triangle;
  149. }
  150. double studio_triangle_oriented_area(const studio_triangle_c* triangle)
  151. {
  152. return (triangle->a.x * (triangle->b.y - triangle->c.y) + triangle->b.x * (triangle->c.y - triangle->a.y) + triangle
  153. ->c.x * (triangle->a.y - triangle->b.y)) / 2.0;
  154. }
  155. double studio_triangle_area(const studio_triangle_c* triangle)
  156. {
  157. return fabs(studio_triangle_oriented_area(triangle));
  158. }
  159. ////////////// 椭圆 //////////////
  160. studio_ellipse_c studio_ellipse_init(studio_point_c center, double rx, double ry)
  161. {
  162. studio_ellipse_c ellipse = {center, rx, ry};
  163. return ellipse;
  164. }
  165. double studio_ellipse_area(const studio_ellipse_c* ellipse)
  166. {
  167. return AO_M_PI * ellipse->rx * ellipse->ry;
  168. }
  169. double studio_ellipse_circumference(const studio_ellipse_c* ellipse, int Ramanujan)
  170. {
  171. if (Ramanujan == 1)
  172. {
  173. return AO_M_PI * (3 * (ellipse->rx + ellipse->ry) - sqrt(
  174. (3 * ellipse->rx + ellipse->ry) * (ellipse->rx + 3 * ellipse->ry)));
  175. }
  176. return 2 * AO_M_PI * sqrt((ellipse->rx * ellipse->rx + ellipse->ry * ellipse->ry) / 2);
  177. }